Sunday, 26 September 2010

Tweak +1

I could have just update the last one, but this feels pretty much finished now. It still looks like a n00b did it, but I dont have the time right now, I gotta go to work and have cinema plans tonight. Thanks go to Jon for pointing out what I should see anyway blahhhhhhh.

Thursday, 23 September 2010



I prefer the one with more motion blur...

Monday, 20 September 2010

Final Three

Yeah. What a night.
On Super Mario Galaxy 2

On Difficulty Levels

On Kinect and Playstation Move

Sunday, 19 September 2010

Conflicting Goals +update

Im not ecstatic about the image... compared to the other two in its set its a bit tame... but I should not complain, that takes time.

Update: I edited the landscape a bit. Mostly because THE SUN WOULD NOT BE BEHIND THEM if its casting a shadow on the left... anyway. This feels better as well... sheep dont tend to hang out in the desert either.

Magic Playdom

I am settling in to this now. only 4 more images to go. 6 hours til I am supposed to wake up and start getting ready for uni. I think this is possible.

And I am quite happy with this... simple, yet effective.

Googles Got Game

Working Finals, just colour tweaks and blah. Computer crapped out on me after an hour and a half, amd I didnt save a tit bit. Now. Now I am paying for it.

edit: added this one, I tweaked his leg... whilst he doesnt look like he is lunging so dramatically any more, I much prefer the leg positioning here.


Ok, I think I have my final per article, and will soon be doing the final images themselves. Due to the lack of a scanner, Im gonna have to rely on the photograph as a guide in Photoshop/Painter, and work back in to the image using my tiny little wacom.

From Rob Fahey at
Googles Got Game

Magic Playdom

Conflicting Goals

From Extra Punctuation at
Super Mario Galaxy 2
(this 'seal of quality' will be the dot underneath a mario-styled question mark in the finished piece)

On Difficulty Levels (2 choices)

On Kinect and Playstation Move (2 choices)
(for the boobs, a header along the lines of 'Taking player interactivity to the next level! Kinect' is intended.)

Saturday, 18 September 2010

On Kinect and Playstation Move

My favourite collection of images here... due to the debauchery featured...

An article which basically discusses the imminent release of motion controls on the 360 and PS3... motion controls are a flawed system in terms of total immersion. As the article points out, if you want to swing a baseball bat you usually press the button to swing - instant reaction. If you have to physically swing your arms it takes a moment for the machine to realise your action, process whats happening, and show the results on screen. This sort of delay jars the immersion, thus diluting the gaming experience.

However, motion controls are not designed with the sort of audience in mind who care about cinematic beauty and such... no, its aimed at the casual market...

There are however, a few things which might be interesting with Kinect, which I have highlighted...

initial ideas

more initial ideas...

Developed ideas... And yes, there is adult content here... CLOSE UPS!
These two images riff off of the Milo "game" with Kinect. Its a fascinating program where you can talk to a little boy and lure him to your digital bed.
This image was tweaked a bit on PS, I beg your forgiveness but a scanner I do not have. This is probably a bit too geeky, and you would need to use your imagination, but this image would have a very comic booky splash across it saying something along the lines of "A REVOLUTION IS COMING!! The adventures of PSPGO and Virtual Boy! Coming soon to HD-DVD!" ... so yeah, just riffing off the fact the virtual boy was a failure, PSPGO is a current failure and HD-DVD was a failure... and also the format M$ supported in the HD format wars.

On difficulty levels

An article which discusses... difficulty levels in gaming... Whilst it does make specific references to games and their difficulty levels, I personally thought one of the hardest games for the average gamer to pick up and enjoy in recent years was avoided from the list - Guitar Hero - and so decided it needed some reflection.

The article also discusses that each game has its own version of 'hard', that whilst hard on a shooting game might mean theres more enemies on screen, Hard on guitar hero will fuck. you. up. If you have never played GH before.

initial ideas

some more initial ideas... and hte first page of design development. I really didnt like what I did with the x-ray...

some more development, check below for my fave three from this batch...

Friday, 17 September 2010

On Super Mario Galaxy 2

an article which discusses two things about the new mario, 1. this is the first true sequel to bring nothing new (ala yoshi, world map etc etc) to the platforming mario games 2. mario is not a game for the casual audience, put it in front of your grandpa and watch him cry.

initial ideas, mostly riffing off the fact that mario has 'sold out' by just 'doing a sequel', and the questionable quality of the newest iteration. I was considering doing a timeline of mario thing, but Ive seen it on t-shirts all over the place, thought I would try something a bit more subtle...

developed ideas...

Conflicting Goals

An argument about Microsofts odd pricing for its new Kinect system, which has been advertised with market expansion in mind, yet it has a price point targeted at the hardcore markets...

initial ideas

developed ideas

some more developed ideas. Not keen on the pie anaolgy in this one, but the dart is nice enough...

some more developed ideassss

Magic Playdom

This article is about Disney buying a moderately successful social networking games company... for a billion dollars...

initial ideas

developed ideas
some more ideas development... trying to feel my way around this one...

more developed ideas...

more subtle illus here, riffing off of the amount of farmville-related status updates I get in my update stream ...

Opinions welcome.

Bad David, no dog biscuit + googles got game

I havent done much updating on my progress, because up until recently I was sitting on my hands deciding what to do. But in the end I decided to do editorials for two different gaming websites. I would explain more but I have been summoned elsewhere and just wanna get the images up on the internets.

I will do each lot of images based on its article, so the first is called Googles Got Game, and is about google expanding in to the social gaming market...

initial ideas

developed ideas

working up some semi-finals

another semi final here