So, I needed a mini-project (storyboards) to pad out my major project (or so I have been informed by a couple of tutors).
This mini-project is two-fold, firstly, design the look of the major players. Secondly, storyboard the script.
Initially, I started storyboarding from the start, with the intention of producing EVERYTHING. Then I remembered that not EVERYTHING needs to be boarded, so I am now going to focus on major events in the script.
Anyway, here are the character designs - not much of a description was given to me, so I had to chase the script writer up for some info...
I took this and ran with it a bit, added a couple of my own ideas. Initially I had him in just a red hoody, but Grant wanted the trench coat for that military feel. I think the trenchcoat is a layer too many, but no matter.
Very well recieved in feedback session. I was not exactly aiming for anatomical correctness here...
Initially, Grant wanted him in naval attire. This would be a bit of a pain in the arse, and tbh, camo is much easier to recognise on a storyboard, so my suggestion reigned supreme.